Virtually Reality
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Loading screen for SCP-XXXX

Item #: SCP-XXXX

Object Class: Keter

Special Containment Procedures: Webcrawler Upsilon-5 (“DLC”) will monitor Steam, Microsoft Store, Apple App Store, and any other digital distribution platforms for SCP-XXXX. Any manifestations of SCP-XXXX are to be removed immediately. Physical video game stores are also to be monitored for instances of SCP-XXXX, and manifestations are to be treated in an analogous manner.

Civilians who have acquired copies of SCP-XXXX are to be detained, and all evidence of SCP-XXXX confiscated. Individuals engaged with SCP-XXXX upon discovery are to be commanded to continue playing SCP-XXXX, as Foundation personnel move the subject and their console to a nearby Foundation Site.

MTF Lambda-5 (“White Rabbits”) is to regularly play SCP-XXXX, find all civilians effected by SCP-XXXX, and evacuate them. If possible, Lambda-5 should collect personal information of all civilians evacuated to facilitate amnestic administration operations.

Further attempts by MTF Mu-4 ("Debuggers") to interact with SCP-XXXX's servers are to be suspended indefinitely. Outside attempts to connect to SCP-XXXX's main servers are to be monitored, and halted when possible.

Description: SCP-XXXX is the massively multiplayer online role-playing game “Open Horizon”, produced by Something About Online Games. Physical discs of the game function on the majority of modern entertainment systems1.

When an individual plays SCP-XXXX, they lapse into a hallucinatory state where their senses are overridden with the sensory input from their in-game character2. Only extreme sensory inputs (such as pain and loud noises) from the real world will be perceived during this state. Additionally, the in-game character will repeat noises made by the player.

Players can move their own physical bodies, but will be disoriented, as movement in the real world does not translate to their character (which is still commanded via the game controller). The controls for the game adapt to what the user believes to be the most intuitive.

Players' senses remain altered until they exit the game. The game can only be exited when a player is at a “Save Point”, which are located throughout the game. Attempts to exit the game in other locations result in an error. Attempts to turn off consoles playing SCP-XXXX have failed. Removing the power source from the console does not stop gameplay either.

The following is known about gameplay within SCP-XXXX:

  • Upon starting the game, players will spawn at the same location, which is a town inhabited by 500-1000 players at any given time.
  • The majority of players move in groups of 5-7.
  • The average playtime of a user located within SCP-XXXX is 3-5 days3.
  • SCP-XXXX has the following options of note in its settings menu:
    • Pain - Set to "None" by the vast majority of interviewed players.
    • Resolution - Set to "Human Eye". The game prevents players from selecting any of the other options.
  • Outside of the original spawn location, the only large player population resides in a city called Smendal.

All attempts to locate an employee of Something About Online Games have failed. IP tracking indicates that the servers are located on a small island in Indonesia, however searches of the location have been fruitless. SCP-XXXX's servers cannot be accessed due to an ectoencrypted firewall.

Attempts to use AICs to interact with SCP-XXXX have failed. These attempts result in the message: “Reality Interaction Error: No CNS Detected".

Incident SCP-XXXX-A: On 09/14/2017, ███ players under Foundation care expired whilst playing SCP-XXXX. These individuals suffered from cerebral death4. Six hours following the incident, a test subject was deployed to determine the cause of the event.

Autopsy failed to determine the cause of D-5540's cessation of cerebral function. By the end of the autopsy all of D-5540's organs had become inert.

The cause of SCP-XXXX-1 and the resulting change in behavior of SCP-XXXX is unknown.

MTF Lambda-5 Exploration: 24 hours following incident SCP-XXXX-A, MTF Lambda-5 ("White Rabbits") was briefed on SCP-XXXX, and entered the game. Below is the record of their exploration.

Addendum SCP-XXXX-B: Below are the game materials collected by Lambda-5 during their exploration of SCP-XXXX.

Addendum SCP-XXXX-C: Three days following Lambda-5's exploration of SCP-XXXX, Captain Hart was approached by an individual identifying as Jeremy (PoI-XXXX). Due to the unforeseen nature of the encounter, Hart was not able to conduct a proper interview. However, she did record the conversation:

Below is a transcript of the business card Hart received:

Jeremy, CEO and Founder of Something About Online Games, Champion of Zygothra, Defender of Herculoid, Xanax the Conquerer, and Universal Game Dev.

Interdimensional Phone: Burn two octopods, throw three origami cranes in acid, then dial 52.06-LK4-L@55
Email: lri.semagenilnotuobagnihtemos|namj#lri.semagenilnotuobagnihtemos|namj

Over the course of the two days following the interview, the majority of brain dead players in Foundation custody regained cerebral activity, the others having been either autopsied or disposed of after the morgues had been filled at certain sites. Recovery of PoI-XXXX is now considered a Level Five Priority.

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